Last time, we briefly explained how to setup a C++ project for cross-compilation using CMake, and applied that to a tiny toy project. Today, we are going to dive a bit deeper into our project’s setup, and see how we …
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Last time, we briefly explained how to setup a C++ project for cross-compilation using CMake, and applied that to a tiny toy project. Today, we are going to dive a bit deeper into our project’s setup, and see how we …
Read more